Progress Report – September 2016

The process of preparing the game files for V18 is underway. The plan is to release test files around the first week of November. Then allow for around a month test period before officially releasing V18 in early December.

Thank you for your continued feedback on the forums regarding various issues or changes that pop up. It looks like Flash Kill has won out for the Assassin Knife special name. It is fitting. Friendship and ruin map names and descriptions got a good pass through this time and I believe will be easier to understand.

The LPs continue to impress. Marauder EX is in the last chapter (6) of Sc2. RichterBelmont12 is in Ch4 of Sc3. DaTruth DT is in the first chapter of Sc2. Check the Media page for links. Thanks for your effort guys! (and thanks for being playtesters ;-))

The next time you hear from me there will be shiny new V18 files to play with!

 

legalize freedom!

4 Responses to “Progress Report – September 2016”

  1. Omnibot2000 says:

    Please keep up the great work!

  2. Roberto says:

    Nice one, you guys are legend!

  3. Silent Warrior says:

    Huh. My thoughts mirror Prodakah’s nearly to a T! Just to clarify: The retranslation of Scenario 1 is considered complete, right? So any work from v17 and on will be spent solely on Scenarios 2 and 3? I’m itching to get started!
    (I also consider making a ‘Shining Scrubs’ parallell LP – that would be me using characters that are typically benched by… well, sane people.)

    legalize freedom! edit:
    Yes, but Sc1 will still receive tweaks as necessary. For example in V18 there are some tweaks to the search and battle messages.

  4. Prodakah says:

    And I was just about to start posting a SFIII Let’s Play; think I’ll wait for V18 now instead. Great work as always!

    legalize freedom! edit:
    Sounds good. I’ll do what I can to support your LP.

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